
GLOSSARY
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A
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ABSTRACTIVE
(ab-strak-tiv)
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Magic in the mental aspect
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ADVOCATE
(ad-vuh-kit)
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An invoker who has made a dedication to the Invoker Corum
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AETHER
(ee-thur)
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The life energy present throughout Eternity
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AETHER VEIN
(ee-thur・veyn)
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Invisible conduits that provide aether to worlds
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AKATAL,
MAGISTRATE
(ak-uh-tawl・maj-uh-strit)
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Kaljerian magistrate in charge of diplomatic relations
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ARYSSA MATHIS
(uh-rih-suh・math-iss)
Astral Regent of the Naederis Hold who specializes in dynamic magic
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ASPECT
(as-pekt)
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The three distinct groups of magic - Physical, Mental, Astral
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ASTRAL
(as-trohl)
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One of the three aspects of magic
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ATRIARCH
(ey-tree-ahrk)
A leader of the Invoker Corum responsible over their own territory
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B
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BAS'TIAN FASIER
(bas-chuhn • fuh-seer)
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Mental Advocate belonging to the Maiseer Hold who deals in perception magic
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BERINTH
(bair-inth)
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World in the Kaljerian territory
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CANTOS
(can-tohs)
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World in the Vihr territory
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CINARAS,
VANGUARD
(suh-nahr-is • van-gahrd)
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Legion Commander of the Trak Adon Base
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CIRCLE, THE
(sur-kohl)
Top leaders of the Invoker Corum, comprised of seven intendants and one atriarch for each racial territory
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C
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CONVERSION
(kuhn-vur-zhuhn)
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Magic in the physical aspect
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CRID HYSAN
(krid • hy-sin)
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Kaljerian magistrate of the Department of Defense
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D
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DAEL EKHID
(dayl ek-id)
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Mental Regent of the Naederis Hold skilled in perception magic
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DELROSH
(del-rahsh)
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Common language spoken among Sorians
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DERRON ROUL
(dair-uhn・rohl)
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Mental Regent of the Naederis Hold adept at subjection magic
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DIBERRAN
(dy-bair-en)
World in the Kaljerian territory
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DIMENSION
(dih-men-shuhn)
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Magic in the astral aspect
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DRAIMUS,
LEGIONNAIRE
(drey-muhs ・lee-juh-nair)
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Elite soldier of the Kaljerian Legion
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DYNAMIC
(dy-nam-ik)
Magic in the astral aspect
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E
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EARTH
(urth)
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World in Sorian territory
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ELSIM YANET
(ehl-sihm・yuh-net)
Conservator of the Kaljerian world Diberran
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EN'KAH NEREAU
(en-kuh・nuh-roh)
Astral regent of the Maiseer Hold who specializes in dimension magic
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ENFORCER
(en-for-ser)
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Soldier in the Kaljerian Legion with a rank above sentinel
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ENHANCE
(en-hans)
Magic in the physical aspect
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ESSENCE
(es-uhns)
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Magic in the astral aspect
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ETERNITY
(ee-tur-nih-tee)
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The name bestowed upon the universe by the Invoker Corum
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F
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FADRIAN RODSO
(fay-dree-uhn・rod-soh)
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The Sorian Atriarch of the Invoker Corum
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G
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GANISS
(gan-iss)
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World in the Vihr territory with an established sanctum
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GRADAK,
LEGIONNAIRE
(grad-ik・lee-juh-nair)
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Elite soldier of the Kaljerian Legion
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H
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HAYLEE
DAEBORNE
(hey-lee・dey-born)
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Sorian invoker skilled in essence magic
HEAD REGENT
(hed・ree-jent)
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An invoker stationed at a hold who oversees others in their own aspect of magic
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HIGHKEEP
(hy-keep)
A large facility that houses government officials on Kaljerian worlds
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HINORI SHIINO
(hee-noh-ree・shee-noh)
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A Qitanii invoker proficient in the astral aspect
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HOLD
(hohld)
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A place of residence for assigned invokers
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I
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IDANAR
(id-uh-nahr)
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A Sorian world in the district of the Naederis Hold
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ILLIUS DARNELL
(il-ee-uhs・dahr-nel)
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A Sorian invoker adept in the physical aspect
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INITIATE
(ih-ni-shee-eht)
An invoker permitted by the Corum to be taught their beliefs and values
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INTENDANT
(in-ten-dent)
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A higher official of the Circle, placed just under the Atriarch
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INVOKE
(in-vohk)
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The learned ability to stir and charge one's own aether
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INVOKER
(in-voh-ker)
An individual who can wield magic
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INVOKER CORUM
(in-voh-ker・kor-uhm)
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A united organization of magic users
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J
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JARLA,
LEGIONNAIRE
(jahr-luh・lee-juh-nair)
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Elite soldier of the Kaljerian Legion
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K
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KALJERE
(kal-jeer)
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The homeplanet of the Kaljerians, headquarters to the Kaljerian Nation
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KALJERIANS
(kal-jeer-ee-uhns)
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A race of guarded individuals, wary of any outsiders especially invokers
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KALJERIAN
LEGION
(kal-jeer-ee-uhn・lee-juhn)
A military force tasked with protecting the Kaljerian Nation's borders
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KALJERIAN
NATION
(kal-jeer-ee-uhn・ney-shuhn)
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The official government of the Kaljerian people, positioned across countless worlds
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L
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LA'TELLE MINNUE
(la-tel・mihn-wey)
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A Vihr invoker versed in elemental magic
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LATOUS
(luh-too)
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Common language spoken among Vihr
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LEGIONNAIRE
(lee-juh-nair)
An elite soldier of the Kaljerian Legion
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LERDAE
(lair-day)
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World in the Vihr territory with an established sanctum
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LINDIR ALDIS
(lin-deer・ahl-dis)
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A government official working for the Kaljerian Nation
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LOR'NOK-CLASS
(lor-nahk・klas)
A flying vessel operated by the Kaljerian Legion, usually holds a small team
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M
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MAGIC
(maj-ik)
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The ability to achieve acts that are ordinarily impossible
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MAGISTRATE
(maj-uh-strait)
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A top government official of the Kaljerian Nation
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MAISEER
(my-seer)
A Vihr world, home to an established hold of the Invoker Corum
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MARTRIM EDMOND
(mahr-truhm・ed-mund)
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Sorian presider of the Sanjeen Hold
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MENTAL
(men-tohl)
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One of the three aspects of magic
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MICHAEL WELLER
(my-kohl・wel-er)
A Sorian invoker in the physical aspect
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MIRAHDA
(muh-rah-duh)
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A world positioned between the Sorian and Vihr territory
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N
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NADALINE KEEN
(nad-uh-lin・keen)
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A Sorian invoker educated in abstractive magic
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NAEDERIS
(nuh-dair-uhs)
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A Sorian world, home to an established hold of the Invoker Corum
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NEESE REINE
(nees rayn)
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A Vihr invoker stationed at the Ganiss sanctum
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NIKAN BATALIS
(nee-kahn・buh-tawl-uhs)
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A consul, employed for the Kaljerian Nation
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O
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OR'RITH DESSIN
(or-rith・des-in)
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A Vihr invoker highly skilled in enhance magic
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P
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PAR'VIL NALIS
(par-vil・nawl-uhs)
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The sanctum regent for the Vihr world, Ganiss
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PERCEPTION
(pur-sep-shuhn)
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Magic in the mental aspect
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PHYSICAL
(fiz-uh-kohl)
One of the three aspects of magic
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PRAKENDUS
(prah-ken-duhs)
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A Kaljerian world with a fortified Legion base
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PRALORE
(pray-lor)
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A Vihr world in the district of the Maiseer Hold
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PRESIDER
(prih-zy-dur)
An invoker of high rank who manages one of the holds
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PRISH VORESS
(prish・vor-res)
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A Sorian head regent practiced in the physical aspect
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Q
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QITANII
(kih-tah-nee)
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A race of individuals belonging to the Invoker Corum
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QITANISS
(kih-tah-nis)
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The homeworld of the Qitanii
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R
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RAKARRIN
(ruh-kar-in)
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A race of beings with a rich and long history in magic
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RAUDÁST
(roh-dahst)
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Common language spoken among Kaljerians
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REGENT
(ree-jent)
An invoker assigned to train initiates for the Invoker Corum
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RELI COHEN
(ree-ly・koh-en)
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A Sorian head regent talented in the mental aspect
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S
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SA'RENE JONQUIL
(suh-reen・zhohn-kwil)
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Vihr presider of the Maiseer Hold, knowledgeable in the mental aspect
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SATUUR KORU
(saw-too-ur・koh-roo)
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A Qitanii invoker skilled with conversion magic
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SENTINEL
(sen-ti-nohl)
A low ranking soldier of the Kaljerian Legion
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SHIN'DERIK-CLASS
(shin-dair-ik・klas)
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A large aircraft mainly captained by a high ranking soldier, such as a legionnaire
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SHOLTIN
(shohl-tin)
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Condensed aether manufactured by the Kaljerians
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SILD PELDREK
(seeld・pel-drek)
A Kaljerian official assigned as a government consul
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SOKRIS, SUPREME MAGISTRATE
(soh-kris・suh-preem・maj-uh-strit)
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The primary leader of the Kaljerian Nation and its people
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SORIA
(sor-eye-uh)
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The homeworld and headquarters of the Invoker Corum for Sorians
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SORIANS
(sor-eye-uhns)
A race of humans who make up an integral part of the Corum
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STAS, VANGUARD
(stahs・van-gahrd)
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Legion commander of the Prakendus Base
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SUBJECTION
(suhb-jek-shuhn)
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Magic in the mental aspect
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T
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THERNIN
ULDRIDGE
(thur-nin・ul-drij)
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Sorian head regent experienced in the astral aspect
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TOMAHR JERRETT
(toh-mahr・jair-it)
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Sorian presider of the Naederis Hold, efficient in the physical aspect
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TRAK ADON
(trak・uh-dahn)
A Kaljerian world with a fortified Legion base
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U
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UESIN RALHAN
(yoo-sin・rawl-hawn)
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Government consul of the Kaljerian Nation
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V
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VANGUARD
(van-gahrd)
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High ranking soldier of the Kaljerian Legion
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VIHR
(veer)
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A race of individuals who comprise a share of the Invoker Corum
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VIHRADON
(veer-uh-dahn)
Homeworld and center of the Corum's operations for the Vihr
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W
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WRINN LOEMA
(rin・loh-mah)
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A Vihr invoker knowledgeable in conversion magic
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X
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XEREKEHL
(zair-uh-kel)
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World in the Kaljerian territory
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Y
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YE'LESE AMNIS
(yuh-lees・am-nis)
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A Vihr invoker stationed at the sanctum on Lerdae
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YSSEN
(is-sen)
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Sorian world in the district of the Naederis Hold
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Z
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ZAELEK RAITIN
(zay-lek・ry-tin)
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The Qitanii Atriarch of the Invoker Corum
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